Design processing

the important work is making the decision and moving on to the next stage. If the actual outputs at each stage are mediocre, that seems to be okay, as long as they’re just good enough to inform a go/no-go decision.

I like it — “good enough” for the next stage of iterative decision making. That’s an evolutionary process (akin to what Ken Koecienda describe in his book “Creative Selection”). That vibes with me for building software.