Why don’t video games take sex seriously?
We’ve prioritized violence in games, in part, because it’s easy...a violent game is more socially acceptable than an intimate game. You can sell, market, and stream the violent game. Much tooling exists for creating violence faster. But making compelling intimacy…not so much.
This is a thought provoking article. Why is modern web design, despite the feeling of being overly complicated, the way it is?
Is it because that’s what we’ve optimized for? The brightest minds, the tooling, the conferences, the open source frameworks, the blog posts, it’s all in support of the mainstream—however complex. Trying to do anything outside of the mainstream is hard because you have little to no support. The companies, the publications, the people, many have all optimized their resources, tooling, and attention for the mainstream conventions.